Dou Dizhu · Weile · LIVE

Weile Dou Dizhu

By DeepLab — an AI move-suggestion tool for classic three-player Dou Dizhu. For bidding, doubling, and card play, suggestions appear right inside the game screen at each stage, based on your own hand and the public play history.

INSTALL

Android Phones Only

For 64-bit ARM Android phones running Android 8.0 or above. iOS is not supported; HarmonyOS is not guaranteed to work. On a PC you can use the LDPlayer emulator (see the user manual). The APK is a complete game client with the AI assistant built in (not a standalone assistant app). The assistant works only inside this client's Dou Dizhu mode and cannot be used with other Dou Dizhu apps on your phone. Dou Dizhu game resources are not bundled in the APK; you'll need to download them inside the game. If installation fails because an app with the same name is already on your phone, uninstall that app first, then install — make sure its game account can be recovered before you do. Do not accept the game's own in-app update prompts, or the assistant may stop working. If the assistant says the client version is not supported, download the latest APK from this page or contact support.

See User Manual→
User Manual · 使用手冊

Weile Dou Dizhu · User Manual (English)

Illustrated guide: downloading the APK, login, and compute consumption. View online or download.

English PDF · View / Download→
CORE CAPABILITIES

Six Core Features

01

Bidding Advice

During landlord bidding, suggests whether to pass or how many points to bid, based on your hand.

02

Doubling Advice

Suggests Super Double, Double, or No Double. When No Double is the only legal choice this turn, a local rule gives the advice directly — no AI request is made.

03

Card-Play Advice

On your turn, weighs your hand, the bottom cards, the public play history, and each player's remaining card count to suggest passing or exactly which cards to play.

04

In-Game Floating Panel

Suggestions appear in a draggable panel inside the game screen; double-tap the game screen to show or hide the icon without affecting the advice.

05

Checks & Manual Fallback

Before asking the AI, the table state is checked on your phone (all 54 cards accounted for, an unbroken play history, legal moves), and any move the AI returns must be legal at that moment. If the AI's suggestions conflict, the public information doesn't match up, or a request fails, you're prompted to play that turn manually; outdated suggestions are discarded.

06

Account Center

After login, see your compute balance, matches played, compute used, and login expiry, plus an estimate of how many more games your balance covers.

  • The table panel also shows the compute charged for the current game
  • Having trouble? Pick logs by date, describe the issue, and upload them for troubleshooting
HOW IT WORKS

Three-Step Decisions

STEP 1

Read

Uses your hand, the bottom cards and base score, the public play history, and each player's remaining card count as the basis for each decision.

STEP 2

Analyze

The table state is checked on your phone first, then a cloud AI model computes a suggestion for the current decision point (network connection required).

STEP 3

Advise

Bid, double, or play suggestions appear in the in-game floating panel; on disagreement or failure, you're prompted to play manually.

BEGINNER GUIDE

Dou Dizhu Rules at a Glance

01

Cards & Winning

One 54-card deck, jokers included. Each of the three players gets 17 cards and 3 bottom cards are set aside; the landlord takes them for 20 cards in total. The first player to play out all their cards wins for their side — the landlord alone, or the two farmers together.

  • Details follow the in-game rules
02

Bidding (Point Bidding)

Players bid in turn — 1, 2, or 3 points, or pass — and each bid must be higher than the previous one; the highest bidder becomes the landlord.

  • If nobody bids, the hand is void and the cards are redealt
  • Bid values and bidding order follow the in-game rules
03

Card Combinations

Single, pair, trio with a single / trio with a pair, straight, consecutive pairs, airplane, four with two, bomb, and rocket (both jokers).

  • Combination details follow the in-game rules
04

Scoring & Doubling

The final score is the base score multiplied by all applicable multipliers: bombs/rockets, spring/anti-spring, and your doubling choice. In the doubling phase you may choose Super Double, Double, or No Double, depending on your eligibility that hand.

  • Exact multipliers for doubling, spring, and bombs follow the in-game rules
05

Assistant Coverage

Currently supports classic three-player Dou Dizhu with point bidding for the landlord.

  • Rooms: self-created friend rooms and standard matchmaking
  • Friend-room lengths: 1 / 9 / 18 / 27 games
  • Compute: matchmaking is charged per game; friend rooms are charged per room, deducted once at the start (see the user manual for the 9/18/27-game tiers; for 1-game rooms, the amount the table panel shows as charged for that game applies)
06

Not Yet Supported

The assistant does not yet support the following:

  • Tournaments
  • Two-player games
  • Hands where a player goes open-hand (Mingpai): advice pauses for that hand and waits for the next one
  • Non-bidding landlord selection, e.g. grab-the-landlord
  • Wildcard (Laizi), 2v2 four-player, consecutive-bomb, and other variants